Section/OTS customisation

Parameters/pattern customisation brings you tremendous power, and it is heavily used in factory styles. Take time to grasp this concept and master it: it will pay huge dividends when customising your own styles!

Mixer parameters customisation

Some channel strip parameters (strip enablement, voice, balance, pan, insert effect, all the sends, dry level) exist in 2 variants: global and customised. A style maintains a single set of global parameters, and many sets of customized parameters. Customized parameters have higher priority, but are optional: if no customization is present the global setting is used as fallback.

You have a set of customized parameters for every style section (these sets affect the Acmp parts only), and for every OTS (these sets affect the Lead parts only).

When a new section and/or OTS takes effect, the program looks for a customized parameter belonging to the corresponding set of parameters. If one is found it is used, otherwise the global parameter is used.

To recap, you can customize a parameter:

  • Accompaniment parts: for every style section (main, intro, ending, break, fill).

  • Lead parts: for every OTS (1÷8)

  • Aux part: no customisation, these settings are unique style-wide and persist when you change a section or OTS.

A customised parameter can be recognized by a green background/outline (as opposed to the mixer blue/white background) in the corresponding widget. Here below (as well as in previous screenshots) you can see a few examples.

OTS parameter customisation.
  1. L/R voices visualized. These parts can be customized for every OTS.

  2. OTS 2 is selected.

  3. These parameters (green background) are customized. Their value is specific for OTS 2 (and being higher priority than the global setting, it is automatically played every time OTS 2 takes effect).

  4. These parameters (blue/white background) are global. They are valid for all OTSes (if no customization is present in a specific OTS).


Section parameter customisation.
  1. Acmp voices visualized. These parts can be customized for every style Section.

  2. Section Main 3 is selected.

  3. These parameters (green background) are customized. Their value is specific for Main 3 (and being higher priority than the global setting, it is automatically played every time Main 3 takes effect).

  4. These parameters (blue/white background) are global. They are valid for all style Sections (if no customization is present in a specific section).

How to customise a parameter

  • Select the desired section (for accompaniment parts) or OTS (for lead parts)

  • Right click (long press) the widget. The background turns green (if it was blue/white!) and the parameter still retains the value it had before.

  • Change the parameter at will. The editing will affect only the current section/OTS.

How to revert back to the global parameter

  • Select the desired section (for accompaniment parts) or OTS (for lead parts)

  • Right click (long press) the widget. The background turns blue/white (if it was green!) and the parameter instantly reverts to the global value. The customised parameter it had before is lost forever.

  • If you change the global parameter you will affect globally all those sections/OTSes pointing to that global value.

Beware: sections and OTSes might change automatically if the sequencer is running! Resulting in an unintended editing.

Be careful!

You might have some sections/OTSes with a customized parameter/voice/effect (green background: each section is independent from the others), and other sections not customised (blue/white background: all sharing the same global parameter).

If you tweak a green background parameter/voice/effect, you only affect that section/OTS (and nothing else). If you tweak a blue/white background parameter you affect all the section/OTSes which have a blue/white background for that parameter (= there is only one shared global parameter).

How to customise a voice

The voice can be customised with the same general procedure already outlined above, by right clicking (long pressing) the voice display within the desired Acmp or Lead Voices panel. As usual, before customizing a voice, be sure to select the correct section/OTS.

Voice customization is useful not only when you want to change the instrument, but also when, keeping constant a given instrument, you want to change some Voice Editor parameter (i.e.: the filter cutoff or the octave shift).

Please be aware that, in case of style parts, if the prerecorded sequence needs a megavoice, you should stick to compatible megavoices to retain maximum fidelity. Otherwise an automatic remapping of articulations will be applied.

Also drumkits might pose some problems, since the drums mapping might be different (and a sequence thought for one mapping would not musically work with a different mapping). Anyway, if the drumkits are not too much different, Groovyband Live! is smart enough to make the appropriate remapping of the midi notes on the fly!!

Although this automatic remapping feature is awesome, please use a grain of salt and do not abuse it! Sooner or later you will simply it a wall, since not every arbitrary conversion can take place (with musically good results).

Customised voice display.

You might also occasionally encounter voices with a blue background. These are in effect multi-voices: a series of different voices that take effect in succession within a given music sequence to further enrich the style part.

While the sequencer is playing, you might notice (and hear) the display being updated with the voice currently playing.

You can cycle through the whole sequence of multi-voices by right clicking (long pressing) on the voice display. This is best done with the sequencer stopped (so that the voices will not be changed automatically behind your back). When a particular voice within a multi-voice is displayed, you can edit or replace it as usual.

Multi voice display.

How to customise an effect

The effect can be customised by right clicking (long pressing) the effect display within the DSP Editor. Before customizing an effect, be sure to select the DSP in the correct strip and the correct section/OTS.

The effect customization might consist in an entirely different algorithm or only a few parameters tweaking to an unchanged algorithm (i.e: increasing the “Distortion” in a guitar stomp box effect).

If the strip supports 2 effects (IFX A and IFX B), both will assume the customised state (green background). Of course you can edit only one of those, if that is all you need!

Customised effect display.

If you want to switch off an effect for a given section/OTS you may select the “No Effect” algorithm under the Misc category.

Customised effect display.

Volume fader vs Balance knob

The Volume fader cannot be customised, the Balance knob can.

Use the volume faders to adjust the relative volume of parts generally across the whole style. Use the balance knobs to adjust the volume of a given part across different sections/OTSes.

Spelled in different words: look at all the parts when adjusting the volume faders; look at only one part (but in different sections/OTSes) when adjusting the balance knob.

Parameter customisation is an opportunity, not an obligation just because you can: if you do not feel the need to use it, just do not use it! If in doubt, use it sparingly.

Mixer parameter adjustments (global or customized) do NOT statically override parameter modulation built-in style sequences. For example, if a style sequence continuously moves the pan from left to right, and you tweak that pan, the pan still moves from left to right, but with a center of gravity that is shifted towards the value you entered.

Pattern customisation

Each style section consists of prerecorded patterns, one for each part, playing all together. For each part there are a certain number of available patterns that are used to build all the Main sections of the style (the same pattern might be reused in more than one section).

The number of patterns available is not fixed, but depends upon the part and style. The patterns that constitute the currently selected Main section are shown in the pattern buttons (with a capital letter: A, B, C, …).

You can customise the pattern that plays for each part in each Main section, sourcing freely from all the available patterns in the given style/part. Using patterns taken from other styles is currently not supported.

The new selected pattern takes effect immediately and smoothly, so that you can hear the effect in real time and speedup your experimentation. Or you can also use this technique to add variation to your performance.

Sometimes the difference between the patterns is bold, sometimes is subtle and might be limited to a few notes only.

You can also select the "void" pattern ("-" symbol, always available). This way you can silence that part for that section.

Useful to simplify your arrangement.

Do not forget to save the style once you have finished editing!

Pattern customisation.
  1. When a Main section is selected, the currently loaded pattern for each accompaniment part is shown.

  2. By repeatedly clicking on the pattern button, you cycle through all the patterns available for that part. The automatic accompaniment immediately plays the new selected pattern.


Building customised Main sections

Now you have learned all the elements to effectively build fully customised Main sections, so that your style fits perfectly any song and gives you many options to add variation to your performance:

  • Use the provided Main sections as starting point to build upon. You can duplicate and reorder Main sections at will, even while performing.

  • Select the combination of patterns you want. Maybe changing only a few at a time, to gradually add (or remove) complexity from an arrangement.

  • Mute the unwanted parts with the Enable buttons or void pattern. Sometimes less is more, and orchestrating various parts (muted/unmuted) to come and go in different sections is the key to an effective and varied performance.

  • Adjust the volume with the Balance knob. For example, you could make a part more prominent in a given section by raising its volume, and send it back (with a lower volume) elsewhere.

  • Change the voice. Why always use the same guitar for the whole song, if you can change it for a chorus?

  • Change the insert effect as well. This is particularly effective in guitar parts, and it is common practice with every guitarist (they are continuously fiddling with their foot controlled stomp boxes).

  • Change the sends to system effects. Sometimes a part sounds better with more delay or chorus or reverb in a given section. And then you go back to the “default” elsewhere.

Most of what has been said in this list applies to Intros, Endings, Breaks and Fills as well!

You can “study” the supplied preset styles to see all this machinery in action to good effect. But remember: do not overengineer a style, just because you can. Simplicity is a good thing!