Voice Editor

With the Voice Editor you can customize most of the voice related parameters allowed by the XG standard. You can tweak the voice to best suit your taste. The tweaks can be applied globally, or be local to a single style section or OTS. To tweak a voice “locally” you first have to customize the voice for that section/OTS and then tweak the customized voice.

Acmp / lead voices and Dsp effects panel selection

  1. To access the editor for a given voice, you first select the Voice panel for the voice you want to edit.
  2. Then you click on the Edit button corresponding to the desired voice. The Voice Editor will open and fill the whole Voice Panel area; it will stay open until you explicitly close it (see next screenshot). You can switch to another part by selecting a new strip in the current mixer view, the voice editor will load the parameters of the voice in that new part, ready for editing.

Voice editor panel

  1. This shows the part whose voice you are editing.
  2. The voice display allows you to select a new voice (click to open the Voice File Selector) or change the customization status (right click / long press). The background color (green/white) reflects the customization status as usual.
  3. The voice parameters are divided into different pages that can be accessed through these buttons.
  4. The parameters are logically grouped into categories.
  5. And can be edited through these knobs and buttons.
  6. You can solo the voice to better hear your editing. This solo button is linked with the corresponding one in the mixer strip; it is an alias for convenience of access.
  7. You can instantly revert (back and forth) to the unedited version of the voice so that you can better appreciate the result of your editing. When showing the unedited version, all the knobs and buttons are dimmed. Press again the A/B button to return to the current edited version. If you want to discard the editing, simply turn the voice into its unedited status (all the knobs/buttons dimmed) and close the editor or switch to another part.
  8. Closes the Voice Editor and returns to show the normal Voice Panel.
Voice transposition

It is sometimes necessary to transpose a part:

  • To suit your taste.
  • When you change a voice in a sequencer part, and the new voice is “higher” or “lower” than the previous one.
  • When you make splits/layers with the Aux voices, usually encompassing only portions of the keyboard width.
  • When using a voice to the left or right of the split point (L/R voices).

This is easily done in the Pitch tab of the Voice Editor, under the Tune category:

Part transposition

  1. Select the Pitch tab.
  2. Use the octave control to raise or lower the voice up to 4 octaves.
  3. Optionally fine tune the pitch. This is a detune (in cents of a semitone) used for artistic reasons.

The transpose will apply to the selected voice: globally or locally (to a specific section or OTS) if the voice has been customized.

 The transposition is Mega voices aware: only the melodic part of a megavoice is transposed, the noises will stay fixed, as it is expected.